Type 01
Customer-facing apps
Booking, ordering, loyalty, marketplaces, content delivery. The app is the product or the storefront.
- · User accounts and profiles
- · Push notifications
- · Payments (Stripe, Apple Pay, Google Pay)
- · Real-time data and chat
Technology · Mobile Apps
Cross-platform mobile apps built in Flutter — native performance on iOS and Android, half the development time of native, single team to maintain. Built for SMBs that need real tools and startups that need to ship.

The honest math
If you go native, you build the same app twice — once for iOS in Swift, once for Android in Kotlin. Two codebases, two teams, two maintenance streams, two release cycles. For most SMBs and startups, this math doesn't work. You don't need an app twice. You need one app that works on both phones.
Flutter solves this without compromise. Google maintains it, Toyota and BMW ship apps on it, and the performance is indistinguishable from native for 90% of use cases. One codebase compiles to native iOS and native Android. One team maintains it. One release goes to both stores.
~50%
Less development time vs native iOS + Android separately
~40%
Lower long-term maintenance cost
1 team
Same engineers ship to both stores, fix bugs once
When native is the right answer, we'll tell you. For most projects, it isn't.
What we build
Type 01
Booking, ordering, loyalty, marketplaces, content delivery. The app is the product or the storefront.
Type 02
Field service, delivery dispatch, inventory check-in, sales rep tools. Apps your team uses to do their job.
Type 03
Lean, focused first versions for startups testing a hypothesis. Built to validate, iterate, and grow.
Type 04
Mobile companions for existing web platforms — letting your customers or staff access the system from their phone.
Type 05
Apps for warehouse staff, drivers, technicians, sales teams. Distributed via private channels, not public stores.
Foundation
Every app needs a backend. We build it in Python or Node.js, hosted reliably, integrated with the rest of your stack.
How we build
Principle 01
iOS users expect Cupertino interactions. Android users expect Material Design. We respect platform conventions where it matters and use shared design where it doesn't. The app feels right on each phone.
Principle 02
Apple and Google reject apps for vague reasons all the time. We know the patterns: privacy permissions, data handling, sign-in requirements, in-app purchase rules. Apps we build are designed to pass review the first time.
Principle 03
Drivers in dead zones, warehouse staff in steel buildings, sales reps on a flight. Apps that need to work without internet need to be designed that way from the start. We architect offline mode into the data model, not as an afterthought.
Principle 04
Every app ships with analytics built in — what users tap, where they drop off, what fails. You launch with visibility, not blind. Especially critical for MVPs where understanding user behavior is the whole point.
The stack
Mobile
Backend
Data
Authentication
Payments
Distribution
Honest guidance
Not every business needs a mobile app. Sometimes a mobile-friendly website does the same job for one-tenth the cost. We'll tell you the truth on the discovery call. Here's our honest framework:
A recent build

The clinic's staff needed to access patient data and update records when away from their desks. The web platform worked, but on a phone it was clunky. They needed a real mobile companion that respected the way clinical staff actually work — short bursts of attention between patients.
What we built
Currently in deployment. Built alongside the web platform, sharing the same backend.
Common questions
Flutter gives you near-native performance on both iOS and Android from one codebase. React Native is fine for simpler apps but struggles with complex UI and animations. Native development (Swift + Kotlin) is twice the work and twice the cost — only worth it for apps with deep platform-specific requirements. For 90% of SMB and startup use cases, Flutter is the right choice. We'll tell you honestly if your app falls into the 10% that needs native.
A focused MVP with 5 to 8 screens takes 6 to 10 weeks. A mid-complexity app with custom logic, payments, and integrations takes 10 to 16 weeks. Larger apps with offline mode, complex sync, and platform-specific features can range 16 to 24 weeks. We give you a clear timeline after the discovery call.
Yes. We handle the full submission process to both Apple App Store and Google Play, including the screenshots, store listings, privacy policy compliance, and review feedback. App Store rejections are common — we know what to avoid and how to respond when they happen.
Mobile apps need ongoing maintenance — iOS and Android push major updates yearly that can break apps. Every project includes 30 days of post-launch support. After that, we offer monthly retainer plans for continuous maintenance, feature updates, and OS compatibility. You can also call us on demand.
Yes. The Flutter source code, backend code, design files, and deployment configurations are all yours from day one. Your App Store and Google Play developer accounts are registered in your name, not ours. If we ever stop working together, you can hand the project to any other Flutter developer and they can continue from where we left off.
Free discovery call · 30 minutes
30 minutes. No pitch. We map your users, your goals, and your budget — then tell you honestly whether an app is the right answer or whether something simpler would do the job.
Book the discovery callOr email us at cs@ink-stains.com